Don Mattrick, head of Microsoft’s interactive entertainment business, believes gamers should really get with the times.
One of the most sought after questions during Xbox One’s debut was whether or not the console would need to be always online. Microsoft decided to provide an answer via Xbox Wire to solidify their stance on a highly speculated topic.
After months of speculation over the official name of Microsoft’s next-generation Xbox, Don Mattrick—Microsoft’s President of Interactive Business—finally christened the console as Xbox One.
As today marks an important day for Microsoft—the long-awaited revelation of their next-generation Xbox—Sony decided take some of the spotlight by releasing a trailer yesterday teasing the PlayStation 4.
Today is a very big day for Microsoft's gaming devision as they get set to reveal the company's next gaming console at an event being held later today at Microsoft's Redmond, WA headquartes.
Right now, gaming exists in a spectrum of extremes. On the one hand, you have the “AAA” games that take years to make, have huge budgets, glitzy production values, need to sell well over five million copies just to make a profit, and cost at least $60.
Aaron Greenberg, Microsoft’s Chief of Staff for Interactive Entertainment Business, shared with his followers on Twitter today “the house that Xbox built”: an incomplete, tent-like structure that is set to house the much-awaited revelation of the next Xbox gaming console.
As we round the corner into E3, a lot of gamers are looking at the twilight of this current console generation and rubbing their hands with glee over transitioning to the next.